With the ever unfolding of the interactive marketplace, there are multiple trends developing on multiple platforms, presenting interactive marketers a landscape that daily becomes exponentially more complex. It used to be easy. When creating an interactive project, you picked a platform (Mac, PC or both), you picked a common 256 color palette that would display all of your art correctly, you set your audio to 16bit 22k, and you made it all fit on a CD-ROM. Now you have to pick desktop, web or mobile, then make it cross-browser and test on multiple configurations. And that’s just the technical considerations.
We here at Louisville’s Leading Interactive Agency incorporate mobile development in our media strategies, from texting campaigns to creating apps that run on the mobile platform. The question is, though, how to decide which platform to develop for? iPhone, Android devices or the Blackberry? If only there were some way to take one piece of code, and deliver it to all three platforms in a neat package.